Tapestry (French)
Tapestry is a two hour civilization game designed by Jamey Stegmaier. Create civilization with the most remarkable history, starting at the dawn of humanity until the premises of the future. The path you choose will vary greatly depending on historical events or your population - your civilization is unique!
In Tapestry, you start at zero and progress through all four advancement tracks (Science, Technology, Exploration, and Military) to gain greater and greater benefits. You can focus on a specific axis or seek a more balanced development.
You will also improve your income, build your capital, play on your asymmetric special abilities, gain victory points, and obtain "tapestry" cards that will tell the story of your civilization.