Duelosaur Island (English)
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Duelosaur Island is built around an intelligent hand management mechanism. Each card in the game serves three intended purposes. They contain the DNA sequences for the dinosaurs that you could create, the plans for the attractions that you can build, and some actions that you can take by rejecting them.
Do you create the dinosaur on top of the card to attract guests to your park? Or are you building the attraction at the bottom of the map, which can add to a player's hand limit, income and victory points at the end of the game? Or are you throwing the card to combine DNA into the creation of another dinosaur?