Betrayal Legacy (En)
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Betrayal Legacy combines The concept of Betrayal at House on the Hill - exploring a haunted mansion - with the permanence and multi-game narration exposed by Risk Legacy by Daviau and other legacy games that followed.
Betrayal Legacy consists of a prologue and a story of thirteen chapters that spans decades. Players represent families, with specific family members participating in a story, and then possibly an older version of these characters (assuming they lived) or their descendants appearing in later stories.